Terminus Firefight Halo Wars 2- The Most Effective Leaders
by Team Respawn
This guide covers the most effective leaders for Terminus Firefight mode in Halo Wars 2. The recommendations are based on team play experience and focus on leaders that help teams last as long as possible against waves of enemies.
Best 3v3 Leader Combo
For 3v3 Terminus Firefight, the best triple combination is:
- Johnson - Essential for free barriers
- Pavium - Strong defensive capabilities
- Serina or Jerome - Excellent support and damage
This combination of these four leaders provides the strongest team composition for Terminus Firefight.
Top Tier Leaders
Johnson (Best Overall)
Johnson is the best leader for Firefight for several reasons:
Digging in Deep (Ultimate Ability)
- Allows building all barriers for free
- Even basic fence barriers significantly slow enemies on any wave
- Use a Nightingale or Hornet to quickly fly to all barrier building slots and queue them up
- You still need to pay for barrier upgrades and enhancements
Bunker Drop
- Drop cover anywhere on the map
- Garrison units inside bunkers for protection
- Upgraded fence walls can also garrison units
Mech Overcharge
- Makes all mechs invincible
- Extremely valuable in critical moments
EMP Mech
- Deals significant damage to vehicle waves
- Vehicle waves are common in Firefight
The free barriers ability alone makes Johnson the top choice for Terminus Firefight.
Pavium (Second Best)
Pavium is an excellent defensive choice:
Megatron Construction
- Build Megatrons on mini base slots
- Powerful defensive structures
Full Salvage Leader Power
- All buildings regenerate health constantly
- Helps when spread too thin
- Also extends to barriers (they count as buildings)
Building Invincibility
- Ability that makes all buildings invincible
- Extremely powerful defensive tool
Reign of Fire and Lich Ability
- Strong offensive capabilities
- Effective against enemy waves
Burnout
- Generates additional resources
- Useful when resources get tight during attacks
Serina (Second Best Alternative)
Serina excels at crowd control and support:
Freeze and Destroy
- Freeze enemies and then destroy them
- Extremely effective crowd control
Ice Berries
- Create diversions for enemies
- Freeze enemies in place
Frost Ravens
- Excellent support strategy
- Provides significant advantage when used effectively
Serina is particularly strong at supporting other leaders in the team.
Jerome (Highly Effective)
Jerome brings powerful unit upgrades and support:
Omega Team Upgrade
- Drop Omega Team and place them in Vultures
- With upgrades, creates Level 6 Vultures
- Vultures become Veteran
- Level 6 Vultures are extremely powerful, almost like having three Condors
Unit Inspiration
- Inspires other units
- Provides buffs to your army
Enduring Salvos
- Fantastic leader power
- Drops turrets and mines
- Provides additional defensive options
Jerome works well with Pavium's Ultra Mines, creating effective mine combinations throughout the map.
Honorable Mentions
Colony
Colony offers strong defensive support:
Combat Repair
- All buildings and units heal over time
- Extremely helpful for sustainability
Living Barrier
- Drop in front of fence barriers blocking enemies
- Provides additional time and protection
- Works well with existing fence defenses
Skitters and Hunter Captain
- Skitters provide additional utility
- Hunter Captain is very solid, especially with Skitters attached
Colony is a reliable choice that works well in Firefight.
Kinsano
Kinsano is a solid option for Terminus Firefight, though specific strategies weren't detailed in the source material.
Arbiter
The Arbiter can be effective:
Stasis Abilities
- Use Stasis to keep enemy units in check
- Control enemy movement
- Useful for repositioning or preventing enemy advances
Shipmaster
Shipmaster provides unique utility:
Teleportation
- Teleport enemy units away from the Terminus
- Useful for redirecting threats
Anders
Anders can be effective with proper setup:
Siege Turrets
- Build Siege Turrets for defense
Aggressor Sentinels Upgrade
- Upgrade that spawns Aggressor Sentinels everywhere
- Very effective when used correctly
Sentinel Waves
- Call Sentinel Waves at the center of the Terminus
- Dead center placement covers a good portion of the map
- Sentinels spread across the map effectively
Retriever Sentinel
- Additional utility option
Less Effective Leaders
Captain Cutter
Captain Cutter is less effective in Firefight:
- Close Air Support ability is not particularly useful
- Other abilities don't synergize well with Firefight mechanics
Sergeant Forge
Sergeant Forge has limited effectiveness:
- Combat Salvage would be helpful, but that's about it
- Most powers don't benefit teammates effectively
- Firefight benefits from powers that help the entire team
Key Strategies
Mix and Match Leaders
Don't have everyone play the same leader:
- If everyone plays Johnson, the free barriers ability becomes less valuable
- Mix different leaders to maximize team synergy
- Each leader brings unique abilities that complement others
Defensive Combinations
Effective defensive strategies:
- Turrets: Mix and match turrets from different leaders
- Mines: Combine Ultra Mines with Mine Barriers
- Barriers: Use free barriers from Johnson with Living Barriers from Colony
- Building Healing: Combine Pavium's building regeneration with other healing abilities
Leader Synergy
Powers that benefit teammates work best:
- Living Barrier (Colony)
- Free barriers (Johnson)
- Mines and turrets (multiple leaders)
- Healing and regeneration abilities
General Notes
Most leaders that are weaker in multiplayer actually perform well in Firefight:
- Johnson is a prime example - less effective in multiplayer but excellent in Firefight
- The mode rewards defensive and support abilities over aggressive rush strategies
- Try leaders you don't normally play in multiplayer - they may surprise you
Summary
Top Tier Leaders:
- Johnson - Free barriers make him essential
- Pavium - Strong defensive capabilities
- Serina - Excellent crowd control and support
- Jerome - Powerful unit upgrades and support
Best 3v3 Combo: Johnson + Pavium + (Serina or Jerome)
Honorable Mentions: Colony, Kinsano, Arbiter, Shipmaster, Anders
Less Effective: Captain Cutter, Sergeant Forge
The key to success in Terminus Firefight is combining leaders with complementary abilities that benefit the entire team, focusing on defense, crowd control, and resource management.
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