
Sergeant Forge
Sergeant Forge is a UNSC leader that out-resources the opponent and converts it late, with vehicles as a second axis. A tier in our 2026 ranking, and rated pick up and play.
Strengths
- Rolling Economy compounds — cheaper supply pad and generator upgrades turn into faster units, faster pushes, faster tech and a faster hero — all from the first leader point.
- The Forge Hog buffs everything near it — an area buff plus Scatterbomb, which slows anything trying to leave and does enormous damage to what stays.
- Vehicles are protected and cheap — Accelerated Assembly cuts cost and build time, Heavy Metal raises defence, and Combat Salvage respawns your first 8-10 dead vehicles for free.
- Grizzlies are among the best units in the game — a huge health pool and good into everything except air — comparable to the Colossus as the strongest UNSC vehicle.
Weaknesses
- Grizzlies cost a fortune — 850 supplies and 140 power, 42 seconds to build, and 10 population each against a Scorpion's 7.
- Slow, and late — they underperform on small maps, need Pelican Transport on large ones, and Forge does not really come online until Tech 3.
- Opponents see it coming — they expect Grizzlies the moment they see Forge, and prepare accordingly.
- Jerome steals the ultimate — Omega Team hijacks all three Grizzlies from the Grizzly Battalion drop, handing him three Spartan Grizzlies.
Leader powers
18 powers on the wheel, grouped by the leader point that unlocks them.
Cast frequency — how often players actually pick each power — needs the meta-stats powers query, which is the one tab with no Supabase rollup behind it. Left off deliberately so a leader page costs no D1 reads.
Unique units
Standard opener
Needs writingThe How to play as Sergeant Forge post has a full build order to draft this from.



